mirror of
https://github.com/farcasclaudiu/SmartThreadPool.git
synced 2026-06-22 17:01:24 +03:00
138 lines
3.5 KiB
C#
138 lines
3.5 KiB
C#
using System;
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using System.Threading;
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using NUnit.Framework;
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using Amib.Threading;
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namespace WorkItemsGroupTests
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{
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public class CallerState
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{
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public int Value { get; private set; }
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protected void IncValue()
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{
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++Value;
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}
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}
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public class NonDisposableCallerState : CallerState
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{
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public NonDisposableCallerState()
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{
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IncValue();
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}
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}
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public class DisposableCallerState : CallerState, IDisposable
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{
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public DisposableCallerState()
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{
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IncValue();
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}
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#region IDisposable Members
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public void Dispose()
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{
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IncValue();
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}
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#endregion
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}
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/// <summary>
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/// Summary description for StateDisposeExample.
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/// </summary>
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[TestFixture]
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[Category("WorkItemsGroup")]
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public class TestStateDispose
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{
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/// <summary>
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/// Example of non disposable caller state
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/// </summary>
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[Test]
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public void DisposeCallerState()
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{
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SmartThreadPool smartThreadPool = new SmartThreadPool();
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WIGStartInfo wigStartInfo = new WIGStartInfo();
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wigStartInfo.DisposeOfStateObjects = true;
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IWorkItemsGroup workItemsGroup = smartThreadPool.CreateWorkItemsGroup(int.MaxValue, wigStartInfo);
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CallerState nonDisposableCallerState = new NonDisposableCallerState();
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CallerState disposableCallerState = new DisposableCallerState();
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IWorkItemResult wir1 =
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workItemsGroup.QueueWorkItem(
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new WorkItemCallback(this.DoSomeWork),
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nonDisposableCallerState);
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IWorkItemResult wir2 =
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workItemsGroup.QueueWorkItem(
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new WorkItemCallback(this.DoSomeWork),
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disposableCallerState);
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wir1.GetResult();
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Assert.AreEqual(1, nonDisposableCallerState.Value);
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wir2.GetResult();
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// Wait a little bit for the working thread to call dispose on the
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// work item's state.
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workItemsGroup.WaitForIdle();
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Assert.AreEqual(2, disposableCallerState.Value);
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smartThreadPool.Shutdown();
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}
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/// <summary>
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/// Example of non disposable caller state
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/// </summary>
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[Test]
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public void DontDisposeCallerState()
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{
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SmartThreadPool smartThreadPool = new SmartThreadPool();
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WIGStartInfo wigStartInfo = new WIGStartInfo();
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wigStartInfo.DisposeOfStateObjects = false;
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IWorkItemsGroup workItemsGroup = smartThreadPool.CreateWorkItemsGroup(int.MaxValue, wigStartInfo);
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CallerState nonDisposableCallerState = new NonDisposableCallerState();
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CallerState disposableCallerState = new DisposableCallerState();
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IWorkItemResult wir1 =
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workItemsGroup.QueueWorkItem(
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new WorkItemCallback(this.DoSomeWork),
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nonDisposableCallerState);
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IWorkItemResult wir2 =
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workItemsGroup.QueueWorkItem(
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new WorkItemCallback(this.DoSomeWork),
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disposableCallerState);
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wir1.GetResult();
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bool success = (1 == nonDisposableCallerState.Value);
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wir2.GetResult();
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success = success && (1 == disposableCallerState.Value);
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smartThreadPool.Shutdown();
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Assert.IsTrue(success);
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}
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private object DoSomeWork(object state)
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{
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Thread.Sleep(1000);
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return 1;
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}
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}
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}
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