Files
SmartThreadPool/STPTests/TestWIGConcurrencyChanges.cs
ggrote 922cd9ebd6 Added InUseThreads to IWorkItemsGroup
Also added a UnitTest for it.

Thanks to TheCutter.
2014-04-16 09:03:34 +03:00

193 lines
6.1 KiB
C#

using System;
using System.Diagnostics;
using System.Threading;
using NUnit.Framework;
using Amib.Threading;
namespace WorkItemsGroupTests
{
/// <summary>
/// Summary description for TestWIGConcurrencyChanges.
/// </summary>
[TestFixture]
[Category("TestWIGConcurrencyChanges")]
public class TestWIGConcurrencyChanges
{
[Test]
public void TestWIGConcurrencyChange1WIG()
{
SmartThreadPool smartThreadPool = new SmartThreadPool(10*1000, 1, 0);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
PauseSTP(smartThreadPool);
Thread.Sleep(100);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
IWorkItemsGroup wig = smartThreadPool.CreateWorkItemsGroup(1);
wig.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(1 == smartThreadPool.WaitingCallbacks);
wig.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(1 == smartThreadPool.WaitingCallbacks);
wig.Concurrency = 2;
Thread.Sleep(100);
Assert.IsTrue(2 == smartThreadPool.WaitingCallbacks);
ResumeSTP(smartThreadPool);
Thread.Sleep(100);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
PauseSTP(smartThreadPool);
wig.Concurrency = 1;
wig.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(1 == smartThreadPool.WaitingCallbacks);
wig.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(1 == smartThreadPool.WaitingCallbacks);
ResumeSTP(smartThreadPool);
Thread.Sleep(100);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
smartThreadPool.Shutdown();
}
[Test]
public void TestWIGConcurrencyChange2WIGs()
{
SmartThreadPool smartThreadPool = new SmartThreadPool(10 * 1000, 2, 0);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
PauseSTP(smartThreadPool);
PauseSTP(smartThreadPool);
Thread.Sleep(100);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
IWorkItemsGroup wig1 = smartThreadPool.CreateWorkItemsGroup(1);
IWorkItemsGroup wig2 = smartThreadPool.CreateWorkItemsGroup(1);
wig1.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(1 == smartThreadPool.WaitingCallbacks);
wig2.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(2 == smartThreadPool.WaitingCallbacks);
wig1.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(2 == smartThreadPool.WaitingCallbacks);
wig2.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(2 == smartThreadPool.WaitingCallbacks);
wig1.Concurrency = 2;
Thread.Sleep(100);
Assert.IsTrue(3 == smartThreadPool.WaitingCallbacks);
wig2.Concurrency = 2;
Thread.Sleep(100);
Assert.IsTrue(4 == smartThreadPool.WaitingCallbacks);
ResumeSTP(smartThreadPool);
Thread.Sleep(100);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
PauseSTP(smartThreadPool);
PauseSTP(smartThreadPool);
Thread.Sleep(100);
wig1.Concurrency = 1;
wig1.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(1 == smartThreadPool.WaitingCallbacks);
wig2.QueueWorkItem(new WorkItemCallback(this.DoSomeWork), null);
Assert.IsTrue(2 == smartThreadPool.WaitingCallbacks);
ResumeSTP(smartThreadPool);
Thread.Sleep(100);
Assert.IsTrue(0 == smartThreadPool.WaitingCallbacks);
smartThreadPool.Shutdown();
}
private void PauseSTP(SmartThreadPool stp)
{
_pauseSTP.Reset();
stp.QueueWorkItem(
new WorkItemCallback(this.DoPauseSTP),
null);
}
private void ResumeSTP(SmartThreadPool stp)
{
_pauseSTP.Set();
}
private ManualResetEvent _pauseSTP = new ManualResetEvent(false);
private object DoPauseSTP(object state)
{
_pauseSTP.WaitOne();
return 1;
}
private object DoSomeWork(object state)
{
return 1;
}
[Test]
public void TestWIGConcurrencyChange()
{
SmartThreadPool smartThreadPool = new SmartThreadPool(10 * 1000, 25, 0);
IWorkItemsGroup wig = smartThreadPool.CreateWorkItemsGroup(smartThreadPool.MaxThreads);
bool success = false;
for (int i = 0; i < 100; ++i)
{
wig.QueueWorkItem(new WorkItemCallback(this.DoSomeLongWork), null);
}
wig.Concurrency = 1;
success = WaitForWIGThreadsInUse(wig, 1, 1 * 1000);
Assert.IsTrue(success);
wig.Concurrency = 5;
success = WaitForWIGThreadsInUse(wig, 5, 2 * 1000);
Assert.IsTrue(success);
wig.Concurrency = 25;
success = WaitForWIGThreadsInUse(wig, 25, 4 * 1000);
Assert.IsTrue(success);
wig.Concurrency = 10;
success = WaitForWIGThreadsInUse(wig, 10, 10 * 1000);
Assert.IsTrue(success);
smartThreadPool.Shutdown();
}
private bool WaitForWIGThreadsInUse(IWorkItemsGroup wig, int maxThreadsCount, int timeout)
{
DateTime end = DateTime.Now + new TimeSpan(0, 0, 0, 0, timeout);
bool success = false;
while (DateTime.Now <= end && !success)
{
success = (wig.InUseThreads == maxThreadsCount);
Thread.Sleep(10);
}
return success;
}
private object DoSomeLongWork(object state)
{
Thread.Sleep(250);
return 1;
}
}
}