mirror of
https://github.com/farcasclaudiu/SmartThreadPool.git
synced 2026-06-22 09:01:19 +03:00
v1.0
SmartThreadPool v1.0
This commit is contained in:
@@ -0,0 +1,58 @@
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using System.Reflection;
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||||
using System.Runtime.CompilerServices;
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||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
|
||||
[assembly: AssemblyTitle("")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
//
|
||||
// In order to sign your assembly you must specify a key to use. Refer to the
|
||||
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||||
//
|
||||
// Use the attributes below to control which key is used for signing.
|
||||
//
|
||||
// Notes:
|
||||
// (*) If no key is specified, the assembly is not signed.
|
||||
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||||
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||||
// a key.
|
||||
// (*) If the KeyFile and the KeyName values are both specified, the
|
||||
// following processing occurs:
|
||||
// (1) If the KeyName can be found in the CSP, that key is used.
|
||||
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||||
// in the KeyFile is installed into the CSP and used.
|
||||
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||||
// When specifying the KeyFile, the location of the KeyFile should be
|
||||
// relative to the project output directory which is
|
||||
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
||||
// located in the project directory, you would specify the AssemblyKeyFile
|
||||
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
|
||||
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
||||
// documentation for more information on this.
|
||||
//
|
||||
[assembly: AssemblyDelaySign(false)]
|
||||
[assembly: AssemblyKeyFile("")]
|
||||
[assembly: AssemblyKeyName("")]
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||||
@@ -0,0 +1,327 @@
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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||||
using System.Data;
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using System.Windows.Forms;
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||||
|
||||
namespace UsageControl
|
||||
{
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||||
/// <summary>
|
||||
/// Summary description for UsageControl.
|
||||
/// </summary>
|
||||
public class UsageControl : System.Windows.Forms.UserControl
|
||||
{
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
private const int ovalWidth = 18;
|
||||
private const int columns = 2;
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||||
|
||||
private int fixedWidth;
|
||||
private int rows = 1;
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||||
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||||
private int min = 0; // Minimum value for progress range
|
||||
private int max = 100; // Maximum value for progress range
|
||||
private int val1 = 0; // Current progress
|
||||
private int val2 = 0; // Current progress
|
||||
|
||||
public UsageControl()
|
||||
{
|
||||
// This call is required by the Windows.Forms Form Designer.
|
||||
InitializeComponent();
|
||||
|
||||
EnableDoubleBuffering();
|
||||
fixedWidth = 2 + (ovalWidth+1)*columns + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
protected override void Dispose( bool disposing )
|
||||
{
|
||||
if( disposing )
|
||||
{
|
||||
if(components != null)
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
}
|
||||
base.Dispose( disposing );
|
||||
}
|
||||
|
||||
private void EnableDoubleBuffering()
|
||||
{
|
||||
// Set the value of the double-buffering style bits to true.
|
||||
this.SetStyle(ControlStyles.DoubleBuffer |
|
||||
ControlStyles.UserPaint |
|
||||
ControlStyles.AllPaintingInWmPaint,
|
||||
true);
|
||||
this.UpdateStyles();
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
//
|
||||
// UsageControl
|
||||
//
|
||||
this.BackColor = System.Drawing.Color.Black;
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||||
this.Name = "UsageControl";
|
||||
this.Size = new System.Drawing.Size(192, 160);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
protected override void OnResize(EventArgs e)
|
||||
{
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||||
Width = fixedWidth;
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||||
rows = (ClientRectangle.Height / 4) - 1;
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||||
// Invalidate the control to get a repaint.
|
||||
this.Invalidate();
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||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
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||||
Graphics g = e.Graphics;
|
||||
|
||||
int percent1 = ((val1 - min) * 100) / (max - min);
|
||||
int percent2 = ((val2 - min) * 100) / (max - min);
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||||
|
||||
int filledCount1 = (rows * percent1) / 100;
|
||||
int filledCount2 = (rows * percent2) / 100;
|
||||
int diff = Math.Abs(filledCount1 - filledCount2);
|
||||
|
||||
int emptyCount = rows - Math.Max(filledCount1, filledCount2);
|
||||
|
||||
int i = 0;
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||||
|
||||
for(i = 0; i < filledCount1; ++i)
|
||||
{
|
||||
for(int j = 0; j < columns; ++j)
|
||||
{
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||||
DrawOval(
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||||
g,
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||||
Pens.LawnGreen,
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||||
2 + j*(1+ovalWidth),
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||||
ClientRectangle.Bottom - 5 - i*4);
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||||
}
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||||
}
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||||
|
||||
for(; i < filledCount2; ++i)
|
||||
{
|
||||
for(int j = 0; j < columns; ++j)
|
||||
{
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||||
DrawOval(
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||||
g,
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||||
Pens.Red,
|
||||
2 + j*(1+ovalWidth),
|
||||
ClientRectangle.Bottom - 5 - i*4);
|
||||
}
|
||||
}
|
||||
|
||||
for(; i < rows; ++i)
|
||||
{
|
||||
for(int j = 0; j < columns; ++j)
|
||||
{
|
||||
DrawOval(
|
||||
g,
|
||||
Pens.Green,
|
||||
2 + j*(1+ovalWidth),
|
||||
ClientRectangle.Bottom - 5 - i*4);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a three-dimensional border around the control.
|
||||
Draw3DBorder(g);
|
||||
|
||||
// Clean up.
|
||||
//g.Dispose();
|
||||
base.OnPaint (e);
|
||||
}
|
||||
|
||||
private void DrawOval(Graphics g, Pen pen, int x, int y)
|
||||
{
|
||||
g.DrawLine(pen, x+1 , y, x+ovalWidth-2, y);
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||||
g.DrawLine(pen, x, y+1, x+ovalWidth-1, y+1);
|
||||
g.DrawLine(pen, x+1, y+2, x+ovalWidth-2, y+2);
|
||||
}
|
||||
|
||||
public int Maximum
|
||||
{
|
||||
get
|
||||
{
|
||||
return max;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
// Make sure that the maximum value is never set lower than the minimum value.
|
||||
if (value < min)
|
||||
{
|
||||
min = value;
|
||||
}
|
||||
|
||||
max = value;
|
||||
|
||||
// Make sure that value is still in range.
|
||||
if (val1 > max)
|
||||
{
|
||||
val1 = max;
|
||||
}
|
||||
|
||||
// Invalidate the control to get a repaint.
|
||||
this.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public int Value1
|
||||
{
|
||||
get
|
||||
{
|
||||
return val1;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
int oldValue = val1;
|
||||
|
||||
// Make sure that the value does not stray outside the valid range.
|
||||
if (value < min)
|
||||
{
|
||||
val1 = min;
|
||||
}
|
||||
else if (value > max)
|
||||
{
|
||||
val1 = max;
|
||||
}
|
||||
else
|
||||
{
|
||||
val1 = value;
|
||||
}
|
||||
Invalidate();
|
||||
/*
|
||||
// Invalidate only the changed area.
|
||||
float percent;
|
||||
|
||||
Rectangle newValueRect = this.ClientRectangle;
|
||||
Rectangle oldValueRect = this.ClientRectangle;
|
||||
|
||||
// Use a new value to calculate the rectangle for progress.
|
||||
percent = (float)(val1 - min) / (float)(max - min);
|
||||
newValueRect.Width = (int)((float)newValueRect.Width * percent);
|
||||
|
||||
// Use an old value to calculate the rectangle for progress.
|
||||
percent = (float)(oldValue - min) / (float)(max - min);
|
||||
oldValueRect.Width = (int)((float)oldValueRect.Width * percent);
|
||||
|
||||
Rectangle updateRect = new Rectangle();
|
||||
|
||||
// Find only the part of the screen that must be updated.
|
||||
if (newValueRect.Width > oldValueRect.Width)
|
||||
{
|
||||
updateRect.X = oldValueRect.Size.Width;
|
||||
updateRect.Width = newValueRect.Width - oldValueRect.Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
updateRect.X = newValueRect.Size.Width;
|
||||
updateRect.Width = oldValueRect.Width - newValueRect.Width;
|
||||
}
|
||||
|
||||
updateRect.Height = this.Height;
|
||||
|
||||
// Invalidate the intersection region only.
|
||||
this.Invalidate(updateRect);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
public int Value2
|
||||
{
|
||||
get
|
||||
{
|
||||
return val2;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
int oldValue = val2;
|
||||
|
||||
// Make sure that the value does not stray outside the valid range.
|
||||
if (value < min)
|
||||
{
|
||||
val2 = min;
|
||||
}
|
||||
else if (value > max)
|
||||
{
|
||||
val2 = max;
|
||||
}
|
||||
else
|
||||
{
|
||||
val2 = value;
|
||||
}
|
||||
Invalidate();
|
||||
|
||||
/*
|
||||
// Invalidate only the changed area.
|
||||
float percent;
|
||||
|
||||
Rectangle newValueRect = this.ClientRectangle;
|
||||
Rectangle oldValueRect = this.ClientRectangle;
|
||||
|
||||
// Use a new value to calculate the rectangle for progress.
|
||||
percent = (float)(val1 - min) / (float)(max - min);
|
||||
newValueRect.Width = (int)((float)newValueRect.Width * percent);
|
||||
|
||||
// Use an old value to calculate the rectangle for progress.
|
||||
percent = (float)(oldValue - min) / (float)(max - min);
|
||||
oldValueRect.Width = (int)((float)oldValueRect.Width * percent);
|
||||
|
||||
Rectangle updateRect = new Rectangle();
|
||||
|
||||
// Find only the part of the screen that must be updated.
|
||||
if (newValueRect.Width > oldValueRect.Width)
|
||||
{
|
||||
updateRect.X = oldValueRect.Size.Width;
|
||||
updateRect.Width = newValueRect.Width - oldValueRect.Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
updateRect.X = newValueRect.Size.Width;
|
||||
updateRect.Width = oldValueRect.Width - newValueRect.Width;
|
||||
}
|
||||
|
||||
updateRect.Height = this.Height;
|
||||
|
||||
// Invalidate the intersection region only.
|
||||
this.Invalidate(updateRect);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
private void Draw3DBorder(Graphics g)
|
||||
{
|
||||
int PenWidth = (int)Pens.White.Width;
|
||||
|
||||
g.DrawLine(Pens.DarkGray,
|
||||
new Point(this.ClientRectangle.Left, this.ClientRectangle.Top),
|
||||
new Point(this.ClientRectangle.Width - PenWidth, this.ClientRectangle.Top));
|
||||
g.DrawLine(Pens.DarkGray,
|
||||
new Point(this.ClientRectangle.Left, this.ClientRectangle.Top),
|
||||
new Point(this.ClientRectangle.Left, this.ClientRectangle.Height - PenWidth));
|
||||
g.DrawLine(Pens.White,
|
||||
new Point(this.ClientRectangle.Left, this.ClientRectangle.Height - PenWidth),
|
||||
new Point(this.ClientRectangle.Width - PenWidth, this.ClientRectangle.Height - PenWidth));
|
||||
g.DrawLine(Pens.White,
|
||||
new Point(this.ClientRectangle.Width - PenWidth, this.ClientRectangle.Top),
|
||||
new Point(this.ClientRectangle.Width - PenWidth, this.ClientRectangle.Height - PenWidth));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{C11A4561-CCB5-4C96-8DF2-B804031D89D8}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon>
|
||||
</ApplicationIcon>
|
||||
<AssemblyKeyContainerName>
|
||||
</AssemblyKeyContainerName>
|
||||
<AssemblyName>UsageControl</AssemblyName>
|
||||
<AssemblyOriginatorKeyFile>
|
||||
</AssemblyOriginatorKeyFile>
|
||||
<DefaultClientScript>JScript</DefaultClientScript>
|
||||
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||
<DelaySign>false</DelaySign>
|
||||
<OutputType>Library</OutputType>
|
||||
<RootNamespace>UsageControl</RootNamespace>
|
||||
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
|
||||
<StartupObject>
|
||||
</StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<NoStdLib>false</NoStdLib>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
<Optimize>false</Optimize>
|
||||
<RegisterForComInterop>false</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>false</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugType>full</DebugType>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<NoStdLib>false</NoStdLib>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
<Optimize>true</Optimize>
|
||||
<RegisterForComInterop>false</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>false</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugType>none</DebugType>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System">
|
||||
<Name>System</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<Name>System.Data</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing">
|
||||
<Name>System.Drawing</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms">
|
||||
<Name>System.Windows.Forms</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<Name>System.XML</Name>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UsageControl.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UsageHistoryControl.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="UsageControl.resx">
|
||||
<DependentUpon>UsageControl.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="UsageHistoryControl.resx">
|
||||
<DependentUpon>UsageHistoryControl.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,130 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used forserialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="$this.TrayLargeIcon" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.SnapToGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.DrawGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.TrayHeight" type="System.Int32, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>80</value>
|
||||
</data>
|
||||
<data name="$this.Language" type="System.Globalization.CultureInfo, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>(Default)</value>
|
||||
</data>
|
||||
<data name="$this.Localizable" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Name">
|
||||
<value>UsageControl</value>
|
||||
</data>
|
||||
<data name="$this.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="$this.GridSize" type="System.Drawing.Size, System.Drawing, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>8, 8</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,191 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Data;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace UsageControl
|
||||
{
|
||||
/// <summary>
|
||||
/// Summary description for UsageHistoryControl.
|
||||
/// </summary>
|
||||
public class UsageHistoryControl : System.Windows.Forms.UserControl
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.Container components = null;
|
||||
|
||||
private const int squareWidth = 12;
|
||||
private const int maxLastValuesCount = 2000;
|
||||
private const int shiftStep = 3;
|
||||
|
||||
private int shift = 0;
|
||||
|
||||
private int [] lastValues1 = new int[maxLastValuesCount];
|
||||
private int [] lastValues2 = new int[maxLastValuesCount];
|
||||
private int nextValueIndex;
|
||||
private int lastValuesCount;
|
||||
|
||||
private int max = 100;
|
||||
private int min = 0;
|
||||
|
||||
public UsageHistoryControl()
|
||||
{
|
||||
// This call is required by the Windows.Forms Form Designer.
|
||||
InitializeComponent();
|
||||
|
||||
EnableDoubleBuffering();
|
||||
Reset();
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
lastValues1.Initialize();
|
||||
lastValues2.Initialize();
|
||||
nextValueIndex = 0;
|
||||
lastValuesCount = 0;
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
protected override void Dispose( bool disposing )
|
||||
{
|
||||
if( disposing )
|
||||
{
|
||||
if(components != null)
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
}
|
||||
base.Dispose( disposing );
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
//
|
||||
// UsageHistoryControl
|
||||
//
|
||||
this.BackColor = System.Drawing.Color.Black;
|
||||
this.Name = "UsageHistoryControl";
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void EnableDoubleBuffering()
|
||||
{
|
||||
// Set the value of the double-buffering style bits to true.
|
||||
this.SetStyle(ControlStyles.DoubleBuffer |
|
||||
ControlStyles.UserPaint |
|
||||
ControlStyles.AllPaintingInWmPaint,
|
||||
true);
|
||||
this.UpdateStyles();
|
||||
}
|
||||
|
||||
protected override void OnResize(EventArgs e)
|
||||
{
|
||||
// Invalidate the control to get a repaint.
|
||||
this.Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
Graphics g = e.Graphics;
|
||||
|
||||
for(int i = 0; i <= ClientRectangle.Width+squareWidth; i += squareWidth)
|
||||
{
|
||||
g.DrawLine(Pens.Green, i-shift, 0, i-shift, ClientRectangle.Height);
|
||||
}
|
||||
|
||||
for(int i = 0; i < ClientRectangle.Height; i += squareWidth)
|
||||
{
|
||||
g.DrawLine(Pens.Green, 0, i, ClientRectangle.Width, i);
|
||||
}
|
||||
|
||||
int startValueIndex = (nextValueIndex-1+maxLastValuesCount)%maxLastValuesCount;
|
||||
|
||||
int prevVal1 = GetRelativeValue(lastValues1[startValueIndex]);
|
||||
int prevVal2 = GetRelativeValue(lastValues2[startValueIndex]);
|
||||
|
||||
for(int i = 1; i < lastValuesCount; ++i)
|
||||
{
|
||||
int index = nextValueIndex - 1 - i;
|
||||
if (index < 0)
|
||||
{
|
||||
index += maxLastValuesCount;
|
||||
}
|
||||
|
||||
int val1 = GetRelativeValue(lastValues1[index]);
|
||||
int val2 = GetRelativeValue(lastValues2[index]);
|
||||
|
||||
g.DrawLine(
|
||||
Pens.Red,
|
||||
ClientRectangle.Width-(i-1)*shiftStep, ClientRectangle.Height-prevVal2,
|
||||
ClientRectangle.Width-i*shiftStep, ClientRectangle.Height-val2);
|
||||
|
||||
g.DrawLine(
|
||||
Pens.LawnGreen,
|
||||
ClientRectangle.Width-(i-1)*shiftStep, ClientRectangle.Height-prevVal1,
|
||||
ClientRectangle.Width-i*shiftStep, ClientRectangle.Height-val1);
|
||||
|
||||
prevVal1 = val1;
|
||||
prevVal2 = val2;
|
||||
}
|
||||
}
|
||||
|
||||
private int GetRelativeValue(int val)
|
||||
{
|
||||
int result = val * (ClientRectangle.Height-2) / max + 1;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void AddValues(int val1, int val2)
|
||||
{
|
||||
lastValues1[nextValueIndex] = val1;
|
||||
lastValues2[nextValueIndex] = val2;
|
||||
|
||||
nextValueIndex++;
|
||||
nextValueIndex %= maxLastValuesCount;
|
||||
lastValuesCount++;
|
||||
if (lastValuesCount > maxLastValuesCount)
|
||||
{
|
||||
lastValuesCount = maxLastValuesCount;
|
||||
}
|
||||
|
||||
shift += shiftStep;
|
||||
shift %= squareWidth;
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
public int Maximum
|
||||
{
|
||||
get
|
||||
{
|
||||
return max;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
// Make sure that the maximum value is never set lower than the minimum value.
|
||||
if (value < min)
|
||||
{
|
||||
min = value;
|
||||
}
|
||||
|
||||
max = value;
|
||||
|
||||
// Invalidate the control to get a repaint.
|
||||
this.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,130 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used forserialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="$this.TrayLargeIcon" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.SnapToGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.DrawGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.Name">
|
||||
<value>UsageHistoryControl</value>
|
||||
</data>
|
||||
<data name="$this.TrayHeight" type="System.Int32, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>80</value>
|
||||
</data>
|
||||
<data name="$this.Language" type="System.Globalization.CultureInfo, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>(Default)</value>
|
||||
</data>
|
||||
<data name="$this.Localizable" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="$this.GridSize" type="System.Drawing.Size, System.Drawing, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>8, 8</value>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user