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add new utilties - customfunction, setter/getter, replace code editor
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@@ -0,0 +1,52 @@
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import { ICommonObject, INode, INodeData, INodeOutputsValue, INodeParams } from '../../../src/Interface'
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class GetVariable_Utilities implements INode {
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label: string
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name: string
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version: number
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description: string
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type: string
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icon: string
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category: string
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baseClasses: string[]
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inputs: INodeParams[]
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outputs: INodeOutputsValue[]
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constructor() {
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this.label = 'Get Variable'
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this.name = 'getVariable'
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this.version = 1.0
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this.type = 'GetVariable'
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this.icon = 'getvar.svg'
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this.category = 'Utilities'
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this.description = `Get variable that was saved using Set Variable node`
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this.baseClasses = [this.type, 'Utilities']
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this.inputs = [
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{
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label: 'Variable Name',
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name: 'variableName',
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type: 'string',
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placeholder: 'var1'
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}
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]
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this.outputs = [
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{
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label: 'Output',
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name: 'output',
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baseClasses: ['string', 'number', 'boolean', 'json', 'array']
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}
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]
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}
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async init(nodeData: INodeData, _: string, options: ICommonObject): Promise<any> {
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const variableName = nodeData.inputs?.variableName as string
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const dynamicVars = options.dynamicVariables as Record<string, unknown>
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if (Object.prototype.hasOwnProperty.call(dynamicVars, variableName)) {
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return dynamicVars[variableName]
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}
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return undefined
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}
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}
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module.exports = { nodeClass: GetVariable_Utilities }
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