add new utilties - customfunction, setter/getter, replace code editor

This commit is contained in:
Henry
2023-12-15 17:15:00 +00:00
parent 1b0b1f13fa
commit 911b4fe7fb
22 changed files with 543 additions and 710 deletions
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import { ICommonObject, INode, INodeData, INodeOutputsValue, INodeParams } from '../../../src/Interface'
class GetVariable_Utilities implements INode {
label: string
name: string
version: number
description: string
type: string
icon: string
category: string
baseClasses: string[]
inputs: INodeParams[]
outputs: INodeOutputsValue[]
constructor() {
this.label = 'Get Variable'
this.name = 'getVariable'
this.version = 1.0
this.type = 'GetVariable'
this.icon = 'getvar.svg'
this.category = 'Utilities'
this.description = `Get variable that was saved using Set Variable node`
this.baseClasses = [this.type, 'Utilities']
this.inputs = [
{
label: 'Variable Name',
name: 'variableName',
type: 'string',
placeholder: 'var1'
}
]
this.outputs = [
{
label: 'Output',
name: 'output',
baseClasses: ['string', 'number', 'boolean', 'json', 'array']
}
]
}
async init(nodeData: INodeData, _: string, options: ICommonObject): Promise<any> {
const variableName = nodeData.inputs?.variableName as string
const dynamicVars = options.dynamicVariables as Record<string, unknown>
if (Object.prototype.hasOwnProperty.call(dynamicVars, variableName)) {
return dynamicVars[variableName]
}
return undefined
}
}
module.exports = { nodeClass: GetVariable_Utilities }
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